13 Games That Deserve a Sequel or Remake

13 Games That Deserve a Sequel or Remake

Gaming experts have identified 13 beloved titles worthy of sequels or remakes that could transform the industry. Each potential game revival offers unique opportunities to expand core mechanics while honoring what made the originals special. From business simulations with real-world applications to narrative adventures with branching storylines, these expert recommendations highlight untapped potential in gaming’s rich history.

  • Myst Remake Could Enhance Storytelling Atmosphere
  • L.A. Noire Sequel With Advanced Dialogue System
  • Bully Sequel With Deeper School Relationships
  • SimCity With Dynamic Interconnected Community Networks
  • Reimagine Fantage With Modern Social Features
  • Deus Ex Remake Deserves Smarter Systems
  • Life Is Strange With Adaptive Narrative Paths
  • Build Tycoon Game With Real Business Lessons
  • Construction Simulator Focused On Structural Integrity
  • GoldenEye Remake Preserves Classic Multiplayer Chaos
  • Bioshock Remake Expands Moral Choice System
  • Spore Reinvented Through Text-to-3D Creation
  • Transport Tycoon With Complex Operations Management

Myst Remake Could Enhance Storytelling Atmosphere

Running a game manufacturing business and being a game enthusiast myself, I’d love to see a remake of Myst. It was one of the first games that proved storytelling and atmosphere could be just as powerful as gameplay. With today’s technology, a remake could create an even deeper emotional experience while keeping that quiet sense of exploration that made the original unforgettable.


L.A. Noire Sequel With Advanced Dialogue System

As the Founder and CEO of Event Staff, I spend most of my time focused on leadership and operations, but when I do unwind, I’m drawn to games that mix strong storytelling with strategy. One game I think truly deserves a sequel is L.A. Noire. It was ahead of its time with facial recognition technology, interrogation mechanics, and atmospheric world-building, but it never reached its full potential.

In a new iteration, I’d love to see deeper narrative choices that actually influence outcomes, more dynamic open-world interactions, and updated motion capture that captures subtle emotional cues. A modern version could even integrate AI-driven dialogue systems to make interrogations less predictable and more human.

L.A. Noire had the foundation of a masterpiece—it just needed the freedom of today’s technology to deliver the realism and complexity it was reaching for. A sequel could easily redefine the detective genre all over again.

Daniel Meursing

Daniel Meursing, Founder/CEO/CFO, Event Staff

Bully Sequel With Deeper School Relationships

One game that absolutely deserves a sequel is Bully by Rockstar Games. It had such a unique concept—mixing open-world exploration with school life, mischief, and humor—that it still feels fresh today. The idea of navigating cliques, classes, and moral choices in a boarding school setting had a lot of depth for its time, but technology now could take it to another level.

In a new version, I’d love to see a larger map that includes neighboring towns, more complex relationships with classmates and teachers, and even the chance to shape your character’s future beyond school. Adding richer storylines, modern issues, and decision-driven consequences could make Bully 2 both nostalgic and socially relevant.


SimCity With Dynamic Interconnected Community Networks

I’ve always believed SimCity 4 deserves a proper modern remake. The original struck the perfect balance between creativity and realism, but it was limited by the technology of its time. A new version powered by today’s AI and simulation tools could bring entire city ecosystems to life with dynamic weather, evolving economies, and citizen behavior that responds to real-world variables.

What I’d love most is deeper community interactivity—players being able to design interconnected towns that function together, trading resources or sharing public infrastructure. It could become a living network of player-built regions, reflecting how communities actually grow and rely on one another. For someone in real estate, that kind of simulation feels both nostalgic and visionary—a reminder that every thriving city starts with thoughtful planning and the people who call it home.

Ydette Macaraeg

Ydette Macaraeg, Marketing coordinator, Santa Cruz Properties

Reimagine Fantage With Modern Social Features

One game I’d love to see make a comeback is Fantage (though honestly, Club Penguin would be just as iconic). I grew up spending hours customizing my avatar, decorating my virtual home, and playing mini-games with friends after school. There was something so special about logging in, seeing your friends online, and exploring colorful worlds that felt full of life. It was a small online community where everyone could express themselves and feel a sense of belonging.

If Fantage were remade today, I’d love to see it keep that same cozy, creative energy but with a modern twist with updated graphics, smoother gameplay, and new ways to connect with friends. Imagine being able to play on your phone, design outfits, trade items, or join live seasonal events with players around the world. I think the mix of nostalgia and new social features would make it incredible.

I think what made Fantage so memorable for me was the sense of connection; it was one of the first online spaces where I could really be creative and social at the same time. A remake could bring that same magic back for a new generation while giving old players like me a chance to relive a piece of our childhood.

Rita Zhang

Rita Zhang, Marketing Coordinator, Achievable

Deus Ex Remake Deserves Smarter Systems

I’d pick Deus Ex (the original 2000 release) for a true remake, not just a visual polish. That game gave players agency in a way most modern titles still don’t match — you could talk, hack, sneak, bribe, or fight your way through almost any problem and the world reacted.

If it were rebuilt today, I’d want:

-Systemic AI instead of scripted patrols so choices feel less canned

-Fewer but deeper hubs with consequences that persist far later in the story

-Modern UI/UX without sanding down its complexity

-No “corridor moments” replacing options with cinematics

Most reboots make old games louder and prettier. Deus Ex deserves to be made smarter, not just shinier.

Mike Qu

Mike Qu, CEO and Founder, SourcingXpro

Life Is Strange With Adaptive Narrative Paths

“Life Is Strange” deserves a thoughtful remake that deepens emotional storytelling through modern technology while preserving its quiet humanity. The original game’s strength lay in choice-driven dialogue and moral tension rather than action, which made players reflect on empathy, consequence, and friendship. A new iteration could expand those themes using AI-generated branching narratives that adapt more naturally to each decision, creating dialogue that feels spontaneous and deeply personal.

Enhanced accessibility options and realistic animation could further widen its reach, allowing more players to engage with its emotional core. A remake that focuses on nuance, not spectacle, could remind players that digital storytelling still has the power to shape compassion and connection in profound ways.

Belle Florendo


Build Tycoon Game With Real Business Lessons

I’ve been waiting for a modern RollerCoaster Tycoon that goes beyond just building cool rides. What if it was about running an actual chain of parks, figuring out unit economics and balancing budgets to really expand a business? When I was scaling my own companies, Playnomics and PlayAbly, it felt just like a tycoon game. A game that taught those real-world lessons would be so useful. I think players and anyone thinking about starting their own thing would get a lot out of it.


Construction Simulator Focused On Structural Integrity

I don’t play many games, but if I had to pick one that deserves a remake, it would be a hands-on construction simulator that teaches the real integrity of the trade. The original game I want remade would be an old one focused on structural planning and load-bearing dynamics.

I want a sequel that eliminates the fantasy and focuses entirely on the hands-on physics of material integrity. I’d like to see a new iteration that goes deep into the structural details of roofing.

In the original, you could slap walls up too quickly. The remake needs a complex mode where players are penalized not for walls collapsing, but for latent structural defects—problems that aren’t visible until ten years into the game. For example, if you forget to include a hands-on, high-quality vent, the attic humidity slowly causes the structural decking to rot, resulting in a system failure years later.

I want a system where the biggest hands-on reward is not speed, but the Zero-Defect Integrity Rating. The best score goes to the player who used the right gauge of flashing and the correct number of nails, protecting the entire structure from the slow, invisible threat of water and time. It would teach players to be craftsmen, not just builders. The best game is one that is committed to a simple, hands-on solution that prioritizes long-term quality over quick, visible rewards.


GoldenEye Remake Preserves Classic Multiplayer Chaos

Without question — GoldenEye 007. That game defined an entire era of multiplayer gaming. I’d love to see a remake that keeps the same split-screen chaos and iconic maps but updates the graphics, physics, and controls for modern consoles. Add online multiplayer, maybe some new missions tied to the Bond universe, but keep the classic feel — no overcomplicating it. Just sharp gameplay, nostalgic weapons, and that same satisfaction of finding the golden gun first.

Derek Colvin

Derek Colvin, Co-Founder & CEO, ZORS

Bioshock Remake Expands Moral Choice System

BioShock deserves a true remake that deepens its philosophical weight while expanding environmental realism. The original balanced storytelling and atmosphere so precisely that every corridor felt alive, yet its mechanics now feel dated compared to today’s immersive standards. A modern version could amplify moral choice systems, showing clearer consequences that ripple across the underwater city of Rapture. Visual updates would enhance the tension between beauty and decay, while AI-driven NPC interactions could make every ethical decision more personal. What made BioShock timeless wasn’t its setting alone but how it forced players to question control and conscience—two ideas that remain as relevant in technology and society today as they were in the game’s dystopian world.

Ysabel Florendo

Ysabel Florendo, Marketing coordinator, Ready Nation Contractors

Spore Reinvented Through Text-to-3D Creation

I work on AI creation tools, and honestly, Spore desperately needs a remake. Its original idea was brilliant but the tech just wasn’t there. Now with text-to-3D, you could type “a six-legged creature with a furry tail” and have it appear. If they made a new Spore with modern AI, focusing on you describing something and watching it come alive, it would be a totally different game.

Bell Chen


Transport Tycoon With Complex Operations Management

A lot of gamers think that a game’s value is a matter of a single channel, like graphics. But that’s a huge mistake. A game’s job isn’t to be a master of a single function. It’s to be a master of the entire operational system.

The game that deserves a remake is a classic logistics simulator like Transport Tycoon. It taught me to learn the language of operations. We stop thinking about the fun and start treating the game as a model for system mastery.

In a new iteration, I would like to see an “Operational Complexity Mode.” This should force players to manage not just profit (Marketing), but detailed supply chain variables, like heavy duty vehicle maintenance schedules, OEM Cummins part failure rates, and the cost of unexpected logistics. The core gameplay must be mastering the operational flow.

The impact this had on my career was profound. It changed my approach from being a good marketer to a person who could lead an entire business. I learned that the best entertainment in the world is a failure if the operations team can’t deliver on the promise. The best way to be a leader is to understand every part of the business.

My advice is to stop thinking of a game as a separate feature. You have to see it as a part of a larger, more complex system. The best games are the ones that can speak the language of operations and who can understand the entire business. That’s a product that is positioned for success.

Illustrious Espiritu


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